Space Marines! Excellent! Party!
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ebiniser
17:52:49 Wed
Aug 13 2008
Space Marines! Excellent! Party!
For those who don't want to sift through a ton of inane babble on other 40k forums (like me) for their rumour fixage BoLS has a tidy and up to date summary of the new Marine Codex rumours: http://belloflostsouls.blogspot.com/2008/08/rumors-space-marine-master-compilation.html

Damn some of those changes sound juicy. I guess I will be adding one more unit to my marines after all: Sternguard.

Matt_Varnish
20:51:04 Wed
Aug 13 2008
Re: Space Marines! Excellent! Party!
All I can say after reading these is: Wow, if I were a dark angels player, I would be really pissed off. Deathwing assault? its ok, Marines get it for drop pods: Bikes as troops? No problem, just take a captain on bike! Special ammo for whirlwinds? No worries, Marines get em too.

Honestly, why would they screw over dark angels so horribly compared to what regular marines are going to get?

'But what about blood angels players?' ok, you want veteran assault squads marines? sure np, marines get em too. how bout 6 close combat dreadnoughts? Marines only now, sorry BA players. Tigurius looks to be better than Mephiston.

Terrible. Unless they update the DA and BA lists with this release, I think GeeDub has utterly dropped the ball here, balance wise. I'll let the chaos marine players chime in if they want.

CRC
21:01:19 Wed
Aug 13 2008
Re: Space Marines! Excellent! Party!
Why would we need to chime in? We knew full well that GW was never going to screw over the loyalists like they did us.

GreatHenshini
21:20:14 Wed
Aug 13 2008
Re: Space Marines! Excellent! Party!
Yeah, why are the loyalist, with their whole Codex Astartes thing less rigid than Chaos?

ebiniser
00:56:24 Thu
Aug 14 2008
Re: Space Marines! Excellent! Party!
And where's my nurgle daemon prince and terminators with Feel No Pai- uh, I mean, long live Kantor and the Crimson Fists!

Matt_Varnish
04:46:12 Thu
Aug 14 2008
Re: Space Marines! Excellent! Party!
I was thinking, with my lack of sternguard models, and the fluff that my army is very old (more towards the heresy than present times) maybe I shouldnt even bother with kantor. maybe make a sgt kantor model for one of my squads, to be in the same time frame as battle at the farm from tthe rogue trader book mission :smile:

Orbital101
05:27:16 Thu
Aug 14 2008
Re: Space Marines! Excellent! Party!
I have to say that I have some pretty substantial worries about balance for this upcoming codex. I don't want to be characterized as an anti-Marine evangelist (and indeed I'm not - I happen to think Marines are awesome), but I'm trying to figure out how I'll get a foothold on armies who put these rules into their fullest effect and I'm kinda worried about it.

FallenAngel_864
13:16:11 Thu
Aug 14 2008
Re: Space Marines! Excellent! Party!

Quote:

'But what about blood angels players?' ok, you want veteran assault squads marines? sure np, marines get em too. how bout 6 close combat dreadnoughts? Marines only now, sorry BA players. Tigurius looks to be better than Mephiston.


Den, as far as the BA list goes, I have no doubt that the PDF will be updated to follow suit of the new SM codex, as it was for the 5th ed release. I do, however feel for all of the DA players out there....

Maybe not having my beloved codex in "solid print", ain't such a bad thing after all...


Dead
20:34:40 Thu
Aug 14 2008
Re: Space Marines! Excellent! Party!
gotta say i'm feeling super screwed with the dark angels and chaos armies. time for a break and hope they come out with a chaos legion/cult book

Orbital101
20:38:41 Thu
Aug 14 2008
Re: Space Marines! Excellent! Party!
I think that cult book is gonna set a lot of things right with the Chaos army.

Steel_Paladin
01:19:33 Fri
Aug 15 2008
Re: Space Marines! Excellent! Party!
Quote: FallenAngel_864 at 13:16:11 Thu Aug 14 2008


Quote:

'But what about blood angels players?' ok, you want veteran assault squads marines? sure np, marines get em too. how bout 6 close combat dreadnoughts? Marines only now, sorry BA players. Tigurius looks to be better than Mephiston.


Den, as far as the BA list goes, I have no doubt that the PDF will be updated to follow suit of the new SM codex, as it was for the 5th ed release. I do, however feel for all of the DA players out there....

Maybe not having my beloved codex in "solid print", ain't such a bad thing after all...


Agreed. I do hope they have some creative ideas on how to match our beloved Codex up with the new Space Marines list. I don't want to be bent over just because I paint my Marines' armour red and black!

manidow
01:35:28 Fri
Aug 15 2008
Re: Space Marines! Excellent! Party!
Finally a use for 5 dreads without an Apoc Game :smile:


hope that holds true!!

ebiniser
02:52:05 Fri
Aug 15 2008
Re: Space Marines! Excellent! Party!
Quote: Orbital101 at 20:38:41 Thu Aug 14 2008

I think that cult book is gonna set a lot of things right with the Chaos army.


I sincerely hope they do the Legion book(s).

FallenAngel_864
15:44:53 Fri
Aug 15 2008
Re: Space Marines! Excellent! Party!

Quote:


Agreed. I do hope they have some creative ideas on how to match our beloved Codex up with the new Space Marines list. I don't want to be bent over just because I paint my Marines' armour red and black


I'm hoping for a return of "The Black Rage" affecting the whole army in some way, shape or form...

Tyranus_Dominus
20:52:22 Fri
Aug 15 2008
Re: Space Marines! Excellent! Party!
Man with the way SM are becoming flexible and the way the other armies are becoming less flexible it would not come to me as a shock that warhammer 40k be renamed spaceMarine40k as that is pretty much the only army people will feild in the end.

This makes me sad.

Joyous_Oblivion
00:15:22 Sat
Aug 16 2008
Re: Space Marines! Excellent! Party!
may make you sad but when a certain army makes up so large a percentage of GWs sales it is likely to get a bit more attention lavished on it. I don't think the marines are now ultimately customizable, in fact they are less so than before. The changes GW has made finally changes marines up a bit as they had been relativley unchanged since their 3rd edition codex (circa 1998). The new things are neat but seem a little gimmicky now, but time will tell. I can't wait one way or another.

Orbital101
01:14:27 Sat
Aug 16 2008
Re: Space Marines! Excellent! Party!
You gotta admit: It looks like a bit of codex creep happening over the course of, say, the last 3 new codices.

Steel_Paladin
01:38:26 Sat
Aug 16 2008
Re: Space Marines! Excellent! Party!
Quote: FallenAngel_864 at 15:44:53 Fri Aug 15 2008


Quote:


Agreed. I do hope they have some creative ideas on how to match our beloved Codex up with the new Space Marines list. I don't want to be bent over just because I paint my Marines' armour red and black


I'm hoping for a return of "The Black Rage" affecting the whole army in some way, shape or form...


That would be a shame - I had just taught my Scouts how to shoot with their sniper rifles rather than bludgeon skulls with them, and my Tactical squad dude with a Lascannon that he can wreak much more havoc using the damn thing as a gun rather than as a fancy mace (and it lasts longer too)! The Black Rage was a major annoyance (as was the random and unpredictable [though fluffy] Death Company rolls) when I first played Blood Angels in 3rd Ed, though I didn't much mind getting the free Furious Charge for every unit in my army.

I just want a Redeemer. Because it's a Baal Predator, only bigger. And I wouldn't mind having my Chapter Master be able to beat Marneus Calgar in a friendly fist-fight. And I'd love to get my Assault Squad flamers back.

It's just a wishlist.

Matt_Varnish
14:41:08 Sat
Aug 16 2008
Re: Space Marines! Excellent! Party!
@ Steel paladin: I wonder what that twin mega bolter turret would look like on a redeemer to make the Super Baal? :smile:

Steel_Paladin
23:09:33 Sat
Aug 16 2008
Re: Space Marines! Excellent! Party!
Quote: Matt_Varnish at 14:41:08 Sat Aug 16 2008

@ Steel paladin: I wonder what that twin mega bolter turret would look like on a redeemer to make the Super Baal? :smile:


That would look absolutely hot (pardon the pun). Do I smell VDR? Or perhaps a Forge World ruleset or homebrew Apocalypse datafax?

Matt_Varnish
20:20:04 Fri
Aug 22 2008
Re: Space Marines! Excellent! Party!
no, just use it as a redeemer if your opponent doesnt want to let you use it as a King Baal. Do Blood angel LRs get overcharged engines? :smile: if so, redeemer flamethrowers plus machine spirit plus overcharged engines = lots of dead orks on turn one.

ebiniser
12:45:19 Tue
Aug 26 2008
Re: Space Marines! Excellent! Party!
Interesting thing I noticed reading the rulebook: the battle report between ultramarines and eldar seems to give a hint to the new Marine points costs. Most of the things in the ultramarine list don't conform to the current codex point costs....

Soupcat
13:18:56 Tue
Aug 26 2008
Re: Space Marines! Excellent! Party!
Quote: Tyranus_Dominus at 20:52:22 Fri Aug 15 2008

Man with the way SM are becoming flexible and the way the other armies are becoming less flexible it would not come to me as a shock that warhammer 40k be renamed spaceMarine40k as that is pretty much the only army people will feild in the end.

This makes me sad.


I'd wait and see how the book after this turns out before we say anything. I personally hope they are just finally listening to the community and cutting back on the stream lining. From what I can see the codex creep will suck but that always happens, but the customization could very well just be them finally listening to what we want. I doubt its a fluke that its starting with space marines, but Im hoping we will start seeing an improvement. Orks was awesome, I liked the deamons codex (I should as Im using it ^^), and this is awesome.
The only shame is that when the new chaos legions book comes out eventually it will be like the old eldar codex, nobody uses it and instead uses the craftworld book. I thought it was a good read, better then reading about the heresy ... again

Hexx
12:11:20 Wed
Aug 27 2008
Re: Space Marines! Excellent! Party!
New rumour from LA is that Phil Kelly said the older marine books won't be updated/faqd to bring them in line with the new dex, gearwise or unitwise.
If interested, one can read a few hundred DA/BA/BT/SW players complaining about how their armies should get access to everything the new codex will have + all their codex specific special rules here
http://warseer.com/forums/showthread.php?t=159768

Is (of course) still just a rumour btw, no one seems to have concretely heard whether he was referring to just the new units (Sternguard etc) or all the gear.



Joyous_Oblivion
23:48:51 Tue
Sep 2 2008
Re: Space Marines! Excellent! Party!
I would agree with the other armies not getting the new stuff. They have their own stuff, vanilla players should get their own toys.

Orbital101
23:58:25 Tue
Sep 2 2008
Re: Space Marines! Excellent! Party!
Quote: Hexx at 12:11:20 Wed Aug 27 2008

New rumour from LA is that Phil Kelly said the older marine books won't be updated/faqd to bring them in line with the new dex, gearwise or unitwise.
If interested, one can read a few hundred DA/BA/BT/SW players complaining about how their armies should get access to everything the new codex will have + all their codex specific special rules here
http://warseer.com/forums/showthread.php?t=159768

Is (of course) still just a rumour btw, no one seems to have concretely heard whether he was referring to just the new units (Sternguard etc) or all the gear.


Sorry, I'm a bit Forrest Gumpy when it comes to stuff like this. Can you explain what this means?

(Phil Kelly eats poop)

Hexx
00:49:40 Wed
Sep 3 2008
Re: Space Marines! Excellent! Party!
Apparently Phill Kelly said that there would be *NO* as in ZERO updates done on FAQs for the BT/DA/BA/SW to bring their gear and/or units up to par with the stuff in the new codex.

So a Stormshield from the new Marine codex will have different rules than a Stormshield from any other codex.

Thing is, afaik, there has been no official GW word on this. Just what Kelly said at LA. And given that he's been wrong before in what he says publicly I don't know why so many people are crying.

Other than the fact that many of them want all the toys from the new codex as well as everything unique that they get in there own dexs.

Steel_Paladin
01:01:45 Wed
Sep 3 2008
Re: Space Marines! Excellent! Party!
I most certainly hope that Mr. Kelly turns out to have been mistaken.

**EDITED BY AUTHOR TO OBEY SCHWARZENEGGER AND "STOP WHINING"**

In short, I don't really look favourably upon being bent over and violated as though I actually invited and enjoyed the lurid attentions of Slaanesh.

Matt_Varnish
14:57:59 Fri
Sep 5 2008
Re: Space Marines! Excellent! Party!
Im fine with points costs and so on being different to represent the comparitive availability of some things for some chapters. Excpet its not. I still dont fathom how its fair to have a kid show up with his deathwing terminators with thunderhammer and stormshields, to find out that the ultramarine storm shields are 3+ save instead of your 4 + ones, and that the ultra cyclone launcher magically has an extra shot it can fire.

One of the rationales behind NOT faqing things is to keep things simple for newer players.. well how is having different values for the exact same thing not confusing? ANd also, someone stated somewhere that is it REALLY a big imposition on someone to carry an extra printed of FAQ along with their rulebook, figure case, models, dice and tape? I mean, its an extra piece of paper. People made out just fine when there was chapter approved article army lists in WD.

And its not like I play one of the affected chapters either, Im getting all these advantages, and I wish now I had flipped Heads when i decided whether to paint my marines crimson fists, or gloss black for dark angels.

Hexx
21:06:44 Fri
Sep 5 2008
Re: Space Marines! Excellent! Party!
Yeah.. but things are already that way..

Some terminators are fearless, some aren't.
Some Predators can have asscans.
Some Predators and Rhinos have "extra special" engines.
Some armies Assault Cannons are rending, some aren't.
etc
etc.

It'd be nice if GW would faq everything and keep it consistent, but it's hardly like this is new, nor has any of the past stuff really resulted in this big an outrage.

Are the BA still a vilable and competitive army without the new stuff? Yes
Are the DA?
I'd argue they're less competitive than most of the marine chapters, but still ahead of a number of armies.

Also I'm pretty sure no one will mind if you decide to use DA rules for your CF painted chapter.



GreatHenshini
21:53:17 Fri
Sep 5 2008
Re: Space Marines! Excellent! Party!
Deathwing terminators are not just terminators. They're fearless because they're a special unit, not just because they're terminators.

The baal preadator is a variant, just like a leman russ exterminator. When the Black templars were first introduced, they were the only ones with LR crusaders.

This again is a variant to me, it's a blood angels thing. It's a bonus rule that their vehicles get. It's not that they say 'this is how a rhino works.', it's a 'here's an additional rule for your vehicles'.

Which armies have non-rending asscans? Space wolves I'm guessing?

I'm with Denis on this, this is going to cause more problems than it's worth to just do a simple, short FAQ listing the pices of wargear that now work differently for ALL armies concerned, overruling their codicial(TM) entries. Not to mention disenfranchising at least a couple of Dark Angels players, who, against my better judgement, I will strongly suggest using the SM dex until they get another new dex in 2-3 years.

Hexx
23:31:15 Fri
Sep 5 2008
Re: Space Marines! Excellent! Party!
Again arguing both sides here- I feel there should be a faq, but that if there isn't it won't be a big deal.

But the idea that it's going to cause problems is kinda silly- if players can manage to comprehend the concept that this unit is a variant, or this codex's terminators do different things than that codex's terminators
I think they'll have a relatively easy time with gear being different across the codex's.

Maybe they can consider them "variants" .

Dead
14:35:16 Sun
Sep 7 2008
Re: Space Marines! Excellent! Party!
update

click


Dead
19:22:40 Wed
Sep 10 2008
Re: Space Marines! Excellent! Party!
can't believe no one cared about the assault cannon razorback!

CRC
20:07:39 Wed
Sep 10 2008
Re: Space Marines! Excellent! Party!
I don't know about everyone else, but I'm simply in overload.

Seriously, if someone posted that vanguard all come with free power weapons, have 3 base attacks, feel no pain, furious charge and litanies of stupid all for say 20 points each, I'd probably believe them.

Dead
20:25:03 Wed
Sep 10 2008
Re: Space Marines! Excellent! Party!
i am so using the space marine list for my chaos marines

The_Yaoitzer
22:01:10 Wed
Sep 10 2008
Re: Space Marines! Excellent! Party!
CRC, ironically enough, the legion of the damned (elites choices) are pretty much what you described except iirc, they have 3+invul saves, reroll deepstrike, relentless and something else stupid?? can't confirm though

edit: i just looked at the updated BOLS link and they have LOTD as 3++ save, reroll DS, A:2

GreatHenshini
22:19:04 Wed
Sep 10 2008
Re: Space Marines! Excellent! Party!
On top of all of what Yao said, they're also NOT 0-1. You can have 3 squads of movie marines-lite in your army.

The_Yaoitzer
22:44:58 Wed
Sep 10 2008
Re: Space Marines! Excellent! Party!
one more thing, i actually really like the slight difference in stats in the characters: more WS on chapter masters and captains than the other characters and how the BS is one less than the WS, although i was a fan of chaos lords being better at combat than SM equivalents

Joyous_Oblivion
01:53:13 Thu
Sep 11 2008
Re: Space Marines! Excellent! Party!
ANyone who takes one squad of LoTD is mental, let alone 3. They are a huge point sink and not worth a lick. They are a basic tactical squad, that can take a pounding, big deal. A decent round of shooting will wipe them off the board easily.

Also the Razorback with Asscans is nice but very, very overpriced. 40pts. for Razorback w/ TL Heavy Bolters, or 75 pts. for TL Asscans.

Bayshore has the Codex in store as a customer open copy if any of you have further questions.

The one issue i have that even sets me thinking 'what the fu...?' is that Assault Marines are now only TWO points more than tactical marines.

Yep heard that right, Assault marines are a whopping 18 points to a tactical marines 16 points. Looks like i keep my 3 Assault Squads after all (going as BA codex as a guide they had went up 30-50 points per squad with same layout) under this new marine codex, My assault squads are actually 30 points cheaper, and have Krak grenades :smile:



Joyous_Oblivion
01:54:36 Thu
Sep 11 2008
Re: Space Marines! Excellent! Party!
Also, i forgot to mention...

Long live the horde Marine list. GW made sure we can still (easily) do them.

Even my (MLx4) devi squads are down in price.

Oh and Chapter Master or Captain on a bike? Hell yes, I'll take a few turbo-boosting scoring units :smile:

Hexx
02:13:24 Thu
Sep 11 2008
Re: Space Marines! Excellent! Party!
Other thoughts-
~ Vanguard with JP's overpriced
~ Sternguard probably worth it (though not multiple squads as some people are talking about)
~ SC's are (imo) probably not worth their relatively high cost, except for Casius who I think you'll see alot of.
~ Aux grenade launchers are awesome, kinda wish Sgts could take them
~ That scout speeder has got to have the dumbest ruleset ever





Space Marines! Excellent! Party!
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